Welcome to the archive! Here you will find all posts neatly ordered based on their publishing date.
How to generate an L-system using basic sequential methods.
How simple text adventures can make good use of parsing techniques.
Some notes on writing your first emulator, and what to look out for.
The beginning of a long journey, where I'll be creating software for 242 individual floppies.
A simple tool to make your own GBA maps
An introduction to the concept of recursion
An introduction to the concept of DFS
Tetris, but with capitalism.